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Crunching NPD#39;s numbers: the 360 is a publisher#39;s best bet - Ars TechnicaDate: Sun, 16. November 2008 22:11:09
font style=font-size:85%;font-family:arial,sans-serifbrdiv style=padding-top:0.8em;img alt= height=1 width=1/divdiv class=lhtable border=0 align=right cellspacing=0 cellpadding=0cellpadding=3 style=font-size:100%;font-family:arial,sans-seriftrtd width=80 align=center style=padding-left:6px; valign=topa href=http://news.google.com/news/url?sa=Tct=us/4-2i-0fd=Rurl=http://www.product-reviews.net/2008/11/14/october-npd-sales-for-xbox-360-sony-ps3-wii-and-more/cid=1270495993ei=tt8gSYKFAYHI9ASwwpjGAwusg=AFQjCNFbuGTrx8Ul0j-3Qm_yGIPr0Q0-xAimg src=http://news.google.com/news?imgefp=5-o9OWB7huIJimgurl=www.product-reviews.net/wp-content/uploads/2008/11/nintendo-wii-tops-for-console-sales-in-june.jpg width=80 height=80 alt= border=1brfont size=-2Product Reviews/font/a/td/tr/tablea href=http://news.google.com/news/url?sa=Tct=us/4-2-0fd=Rurl=http://arstechnica.com/news.ars/post/20081116-npd-software-top-ten-list-the-360-is-a-publishers-best-bet.htmlcid=1270495993ei=tt8gSYKFAYHI9ASwwpjGAwusg=AFQjCNGqOAa3DjGsOdkIMTxHUGMIQTNWDAbCrunching NPD#39;s numbers: the 360 is a publisher#39;s best bet/b/abrfont size=-1bfont color=#6f6f6fArs Technicanbsp;-/font nobr4 hours ago/nobr/b/fontbrfont size=-1By Ben Kuchera | Published: November 16, 2008 - 04:08PM CT Sales numbers are hard to come by when it comes to the gaming industry; there is no public source of information for what games and consoles are selling./fontbrfont size=-1a href=http://news.google.com/news/url?sa=Tct=us/4-2-1fd=Rurl=http://www.techflash.com/Wii_PS3_Xbox_360_Where_they_stand34555204.htmlcid=1270495993ei=tt8gSYKFAYHI9ASwwpjGAwusg=AFQjCNGH-YOIuCskEgkRIG-m39BpNr6-ZwTechFlash | Wii, PS3, Xbox 360: Where they stand/a font size=-1 color=#6f6f6fnobrTechFlash/nobr/font/fontbrfont size=-1a href=http://news.google.com/news/url?sa=Tct=us/4-2-2fd=Rurl=http://www.pcworld.com/article/153971/handheld_game_units_dominate_fall_sales.htmlcid=1270495993ei=tt8gSYKFAYHI9ASwwpjGAwusg=AFQjCNGNnObepkPYVpROaVxFLxrbxYhaGQHandheld Game Units Dominate Fall Sales/a font size=-1 color=#6f6f6fnobrPC World/nobr/font/fontbrfont size=-1 class=pa href=http://news.google.com/news/url?sa=Tct=us/4-2-3fd=Rurl=http://www.efluxmedia.com/news_Video_Game_Industry_Up_18_on_Strong_Console_Sales_29121.htmlcid=1270495993ei=tt8gSYKFAYHI9ASwwpjGAwusg=AFQjCNFfkFmShoI0aDngs1IWm0mUPZojwQnobreFluxMedia/nobr/anbsp;- a href=http://news.google.com/news/url?sa=Tct=us/4-2-4fd=Rurl=http://www.gamespot.com/news/6201094.htmlcid=1270495993ei=tt8gSYKFAYHI9ASwwpjGAwusg=AFQjCNHokXWV2d-Oqb2eoPMEdfMWa4RuPAnobrGameSpot/nobr/anbsp;- a href=http://news.google.com/news/url?sa=Tct=us/4-2-5fd=Rurl=http://venturebeat.com/2008/11/16/microsofts-shane-kim-loves-nintendo-talks-up-new-xbox-experience-as-social-network/cid=1270495993ei=tt8gSYKFAYHI9ASwwpjGAwusg=AFQjCNETUgk4Xmbe5xlFN4SEwoPLPiOdeQnobrVentureBeat/nobr/anbsp;- a href=http://news.google.com/news/url?sa=Tct=us/4-2-6fd=Rurl=http://www.reuters.com/article/technologyNews/idUSTRE4AD0MS20081114cid=1270495993ei=tt8gSYKFAYHI9ASwwpjGAwusg=AFQjCNFRiONWdOSokZ94NSunY_2h9TNJxwnobrReuters/nobr/a/fontbr/font class=p size=-1a class=p href=http://news.google.com/news?ned=usncl=1270495993hl=ennobrball 314 news articles/b/nobr/a/fontbr clear=all /div/font
Video Game Sales Rise 28 Percent in JulyDate: Fri, 15. August 2008 16:38:23
U.S. video game sales rose 28 percent in July from a year earlier, boosted by continued strong demand for Nintendo Wii consoles, according to data from research firm NPD on Thursday. Helped by a steady flow of blockbuster titles, the video game industry, namely the Nintendo Wii, Sony PlayStation 3 and Microsoft Xbox 360 consoles, has proved resilient to the economic hardships hitting other industries. A Nintendo representative said the company was seeing no impact from a slowdown in U.S. consumer spending. - SEATTLE (Reuters) - U.S. video game sales rose 28 percent in July from a year earlier, boosted by continued strong demand for Nintendo's Wii console, according to data from research firm NPD on Thursday.
U.S. sales of video game hardware, software and accessories totaled $1.19 billion in July, with...
Nintendo hit by slower Wii salesDate: Thu, 28. January 2010 09:48:48
Nintendo reports a near 10% fall in profits between April and December last year as games console sales slowed.
Wii Gets Price Cut To $199Date: Fri, 25. September 2009 03:06:38
After watching Microsoft and Sony drop the prices on the Xbox 360 and the PS3, Nintendo has decided to jump in with a price cut as well. Starting September 27th, the Wii will cost $199 in North America, a $50 drop from the previous price. Japan will be getting a slightly smaller price cut, but Europe seems to be left out of this change. Nintendo is hoping this reduction and the release of New Super Mario Bros. Wii and Wii Fit Plus in the coming months will boost slipping sales rates.pa href="http://games.slashdot.org/story/09/09/24/1431226/Wii-Gets-Price-Cut-To-199?from=rss"img src="http://slashdot.org/slashdot-it.pl?from=rssamp;op=imageamp;style=h0amp;sid=09/09/24/1431226"/a/ppa href="http://games.slashdot.org/story/09/09/24/1431226/Wii-Gets-Price-Cut-To-199?from=rss"Read more of this story/a at Slashdot./p
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Sony Warns: DO NOT Use Your PS3 Fat for Next 24 Hours (Newsarama.com)Date: Tue, 2. March 2010 03:11:01
Newsarama.com - For the last day or so, many users around the globe have reported problems with their PlayStation 3 gaming consoles, particularly when trying to get online with them. Error codes, lack of PlayStation Network service, and disappearing trophies are some of the symptoms plaguing gamers.
N.Y. law seeks to restrict violent video gamesDate: Tue, 22. July 2008 18:12:50
Gov. David Paterson signed a law Tuesday that he said will lead to restrictions on video game violence and help families better monitor grisly games.
Toshiba to detail Cell-based TV in early OctoberDate: Fri, 25. September 2009 12:28:00
Toshiba will soon unveil its first television based on the Cell processor, the same multimedia chip that sits at the heart of the PlayStation 3 games console.
New Service Aims To Replace Consoles With Cloud GamingDate: Tue, 24. March 2009 15:05:16
ThinSkin writes "Imagine playing bleeding-edge games, yet never again upgrading your hardware. That's the ambitious goal of OnLive's Internet delivered gaming service. Using cloud computing, OnLive's goal is to 'make all modern games playable on any system,' thanks in large part to OnLive's remote servers that do all the heavy lifting. With a fast enough Internet connection, gamers can effectively stream and play games using a PC, Mac, or a 'MicroConsole,' 'a dedicated gaming client provided by OnLive that includes a game controller.' Without ever having to worry about costly hardware upgrades or the cost of a next-gen console, gamers can expect to fork over about $50 yearly just for the service. If this thing takes off, this can spell trouble for gaming consoles down the road, especially if already-established services like Steam and Impulse join the fray."pa href="http://games.slashdot.org/article.pl?sid=09/03/24/135212amp;from=rss"img src="http://slashdot.org/slashdot-it.pl?from=rssamp;op=imageamp;style=h0amp;sid=09/03/24/135212"/a/ppa href="http://games.slashdot.org/article.pl?sid=09/03/24/135212amp;from=rss"Read more of this story/a at Slashdot./p
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Want to find your happy place? Try 'Flower'Date: Thu, 12. February 2009 12:38:41
So much of gaming is rooted in intense experiences. But some games just want to help us chill out and relax. They want to help us find our happy place. 'Flower,' available through the PlayStation Network, is one of those games.
Game Companies Face Hard Economic ChoicesDate: Tue, 31. March 2009 15:05:16
Hugh Pickens writes "The NY Times reports that the proliferation of free or low-cost games on the Web and for phones limits how high the major game publishers can set prices, so makers are sometimes unable to charge enough to cover the cost of producing titles. The cost of making a game for the previous generation of machines was about $10 million, not including marketing. The cost of a game for the latest consoles is over twice that mdash; $25 million is typical, and it can be much more. Reggie Fils-Aime, chief marketing officer for Nintendo of America, says publishers of games for its Wii console need to sell one million units of a game to turn a profit, but the majority of games, analysts said, sell no more than 150,000 copies. Developers would like to raise prices to cover development costs, but Mike McGarvey, former chief executive of Eidos and now an executive with OnLive, says that consumers have been looking at console games and saying, 'This is too expensive and there are too many choices.' Since makers cannot charge enough or sell enough games to cover the cost of producing most titles, video game makers have to hope for a blockbuster. 'The model as it exists is dying,' says McGarvey." As we discussed recently, OnLive is trying to change that by moving a big portion of the hardware requirements to the cloud. Of course, many doubt that such a task can be accomplished in a way that doesn't severely degrade gameplay, but it now appears that Sony is working on something similar as well.pa href="http://games.slashdot.org/article.pl?sid=09/03/31/0015225amp;from=rss"img src="http://slashdot.org/slashdot-it.pl?from=rssamp;op=imageamp;style=h0amp;sid=09/03/31/0015225"/a/ppa href="http://games.slashdot.org/article.pl?sid=09/03/31/0015225amp;from=rss"Read more of this story/a at Slashdot./p
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